“There are no laws anymore. Survival is all we have.”
Know them. Follow them. Or be left behind.
The world you're in
Civilization is gone. No laws. No police. No safety nets.
Out here, your gear, your life and your story are always at risk. If you are looking for fairness, you are in the wrong world.
Prime
Stay in character, always
You are your character at all times.
No OOC talk and no breaking immersion.
No real-world references in-game.
Got a problem? Handle it outside the server like an adult.
Drama in-game means removal.
01
Hostile contact
Violence is the language of the wasteland, but even predators need a reason.
RDM and VDM are permitted only to preserve life, yours or another's.
You must be able to justify the kill as an act of survival.
Random slaughter without stakes is infected behavior, not survivor behavior.
Kill because you have to. Not because you can.
02
The infection of knowledge
If your character didn't experience it, it didn't happen.
No using Discord, streams or outside info for advantage.
Group comms are allowed, but don't abuse them.
Stream sniping is a mental infection. Using a broadcast to hunt another survivor is absolute termination.
03
Resurrection protocol
Death does not erase you, but it changes you. How you return depends on how you fell.
You remember the location of your death.
You remember who killed you by face, but voice is not a reference.
Knocked by punches or zombies
Minimum 20 minutes after respawn roleplaying memory recovery.
If infected, your priority is seeking treatment. Infection leads to permadeath.
Downed by melee or fire
Minimum 30 minutes after respawn roleplaying memory recovery.
You roleplay the injury for the next 24 hours.
Downed by bullets
Minimum 30 minutes after respawn roleplaying memory recovery.
You roleplay the injuries and cannot take action regarding the incident for 24 hours.
Rushing for revenge destroys the story. Patience and slow-burn retaliation make the best roleplay, and the most fun.
04
Territory & sanctuaries
There is no building from scratch in the wasteland. Only claiming what the old world left behind.
Ready structures must be claimed; you cannot construct new bases.
Territory claiming requires interaction with the current holders.
Offline raiding for territory is forbidden; wars are fought face to face.
Theft operations
If the purpose is theft only, offline action is permitted.
Deploy a force within plus or minus 2 members of the defending group's active count.
Mass RP is mandatory; scale your operation to the target.
05
Medical protocol
There is no field medicine in the dead zone. The wilderness does not heal you.
No medical support exists outside safe zones.
After respawning, survivors must roleplay within the medical center.
Seeking treatment is not optional; it is the price of surviving death.
06
Zones of engagement
Radiation zones
These are lawless grounds.
You have the choice: interact or kill-on-sight.
Enter at your own risk.
Safe zones, sanctuary law
No killing inside a safe zone.
No camping outside safe zones to ambush people entering or exiting.
No baiting; starting a fight outside and running into a safe zone to escape is cowardice.
The BioCore Facility
The end-game facility is a PvE raid zone: survivors cannot harm each other inside — the threat is the facility's infected, not other players.
It is not a safe zone either. Don't camp the exits to farm survivors leaving with loot — the fight belongs inside, against the dead.
Sanctuary is sacred. Do not bring the animal inside.
07
Vehicle protocol
A vehicle is life in the wasteland. Neglect it, and it returns to the earth.
Unlocked and unregistered vehicles are lost after server restart.
Registered vehicles abandoned for 4 days are reclaimed by the wasteland.
Once reclaimed, they respawn on the map for other survivors to claim.
Lock it. Register it. Or lose it.
08
Multiple identities
Some survivors wear many faces. But those faces must stay strangers to each other.
Your characters cannot know each other.
Your characters cannot share loot or storage.
Your characters cannot share the same faction.
Knowledge gained by one character does not transfer to another.
Each life is its own story.
09
Content boundaries
Erotic roleplay (ERP)
Permitted privately only.
Keep it away from public spaces and streams.
Torture and extreme RP
Allowed only with full OOC consent from everyone involved.
Discuss boundaries beforehand. No surprises.
Streaming and recording
Many players stream or record here. Keep your language and actions acceptable so creators avoid platform issues.
We don't ban profanity; just be cool about it so people can make content in peace.
10
Respect the community
No hate speech.
No racism.
No harassment or bullying.
No real-world politics.
We're here to have fun. Don't ruin it.
11
Don't be the problem
No excessive targeting without reason.
Don't ruin gameplay for others.
If you're the only one having fun, you're doing it wrong.
12
Staff authority
Staff decisions are final.
Rules protect the experience.
Break them, and you're gone.
13
Cheating & glitching
The wasteland is cruel, but it is honest. Those who cheat the world cheat themselves out of the experience.
No third-party software, mods, scripts or injectors of any kind.
No exploiting bugs, glitches or unintended mechanics for gain.
No macros, auto-clickers or automated gameplay tools.
No teleporting, clipping or item duplication.
No intentionally crashing, lagging or disrupting server performance.
Found a bug? Report it via Discord ticket. Using it before reporting it is still exploitation.
A survivor who relies on cheats is not a survivor. They are just another infected wearing human skin.
14
Reports & appeals
Justice in the wasteland requires proof.
All reports and ban appeals are handled via the Discord ticket system.
You must provide screenshots, video clips and timestamps.
Lack of evidence will see the report dismissed in most cases.
No proof, no case.
15
Permadeath is real
The infection clock is not a threat. It is a promise.
Let the infection reach its end and your character is gone — permanently. No revive, no recovery.
A permadead character's story is over. You don't play them again, and a new survivor doesn't inherit their memories, grudges or loot (see Multiple identities).
Seek a cure while the clock still runs. Surviving death is earned, never guaranteed.
Every choice matters because this one is final.
16
Value your life
A gun to your head changes the conversation. Act like it.
When your life is clearly at risk, roleplay real fear and comply when the odds are against you.
Don't fight unwinnable odds just to grief a scene or deny another survivor their moment.
Bravery is a choice; throwing your life away to dodge an RP outcome is not.
The survivors with the best stories are the ones who wanted to live.
17
Deal in good faith
Trade is one of the last things holding the Zone together. Don't be the reason it dies.
Honor the deals you make — at markets, with traders, and survivor to survivor.
In-character robbery and betrayal are part of the world; a scam with real roleplay behind it is fair game.
OOC scams are not: no exploiting trade menus, no fake 'I'll pay you back' meta-deals, no abusing the economy to dupe or grief.
Rob someone in character if the story calls for it. Don't cheat them out of it.
18
Faction & squad conduct
The crew you run with is the only biography that matters. Treat it like one.
No faction-hopping to dodge an active war or escape the consequences of one.
No squad-hopping to metagame intel between crews.
Leaders: don't abuse your position to grief your own members.
Territory wars are fought in the open (see Territory & sanctuaries).
Pick a side and live with it.
19
Whitelist integrity
Getting in is easy. Keep it clean.
One person, one account. No account sharing and no second accounts to get around anything.
Be honest in your application and identity linking; falsifying either is grounds for removal.
Ban evasion with a new account is absolute termination (see below).
00
Absolute termination
The following offenses bypass warnings. No second chances. No appeals.
Cheating, hacking or external tools.
Exploiting bugs or mechanics for advantage.
Combat logging; escaping consequences by disconnecting.
Ban evasion; alternate accounts to dodge punishment.
Hate speech, racism or targeted harassment.
Stream sniping.
If you have to ask, it's not allowed. Report it if you're unsure.